

but more importantly, the map-makers could use the API to define their own skin sets. Skin system online, with a API trigger, players could use this to switch HD/non-HD models for heroes.Acolyte gold harvesting texts are now shows up on their heads instead of over the goldmine.Orc/Night Elf workers are now selectable while working inside non-ancient buildings.(Too many players asked me 'Why I can't select enemies/items?') 'Enable Select Enemy Units' game option forced on.Changed default Hotkeys: - for heroes, which you wanted.Orc totems no longer require placement check while placed, and would automatic summoned in a nearest spawnable position from the position you selected.(They can't do this in a earlier version) Eat Tree, War Club, Mount Hippogryph, Pick up Archer, Entangle Goldmine now can be issued by right-click.



But in the end, the War3 players seems strongly requested it, so I decided to do it Since PTR is down, I got time to write this thread about the War3 Mod(GA) Upcoming changesĬurrently a engine bug prevent me to do it efficiently, if I want to do it anyway, it would needs a lots of work around that would drag the fps down.
